#pragma once
#include <string>
class Object
{
private:
	std::string name;             //Nome oggetto riferito a V-REP
	float position[3];			  //Coordinate X,Y,Z
	float orientation[3];         //Angoli alpha,beta,gamma

public:
	Object();
	Object(std::string name, float position[], float orientation[]);
	~Object();
	std::string getName();
	void setName(std::string name);
	float *getPosition();
	void setPosition(float position[]);
	float *getOrientation();
	void setOrientation(float orientation[]);
};